This increases the maximum distance you can be from a hostage before they lie down from 20 meters to 200 meters. Damage falloff starts at 20 meters and deals no damage past 50 meters. Nope, PocoHud1 was already stable way before HoxHud hype had began. Once bots start moving bags, it's a little hard to stop all three of them and that does come up every so often. This mod overhauls many aspects of the game and also adds new units. A: To reduce the cost of skill point for Mastermind skill tree Inspire. The poison deals 250 damage per 0.
I think i would take 2 joker even if they are less spongy then. Originally posted by :I still have to find a way to recruit other fixed bots to come and assist for the time of the revive operation. That looks like a dildo Stay sky high! A 25% chance to stagger enemies with your shots isn't something to be underestimated, and being able to shoot while running is a major improvement to dodge builds, as it ensures you have some ability to fight back in between moving bags. Dragon's Breath Rounds fires pellets that will enemies, dealing 100 damage per 0. But some maps have bugs which tamper with it, and White Xmas is one of them: when the helicopter leaves, the coke area is disabled but not the one for Almir's toast. If you do happen to download it, enjoy tweaking those vocal cords! I know Almir's toast is super heavy, so I'm not sure if that's fixable or not.
White Xmas is one of my favorite maps. A: To maximise the potential of the build with 120 skill point. Probably the wrong place to discuss this, but I kind of wish that it would. That puts the decision in the player's hands rather than being automatic. Damage falloff starts at 20 meters and deals no damage past 50 meters. Damage falloff starts at 40 meters and deals no damage past 115 meters.
Only available to owners of , who will receive an unlimited quantity of this modification. You only need the mod, and BeardLib, to run it. Q: Why I need Gage Ninja Pack? It has a 50% chance to stun them for the duration. Internal Bag Types Internally in the game's files, there are actually 10 categories of bags listed. . Two has completely different, unique approach.
Tired of those bland black-and-white inventory icons for your weapons and equipment? As I'm sure you know, sometimes Cloakers will nail you no matter how careful you are. . Body bags are technically classed as being. Developers can also view debug information on their mods to see what is being loaded and processed. A suped-up Branchbank, we hope you'll enjoy our version of it, and that it gives you plenty of close calls.
So that the bots assigned to waypoints don't just run over like idiots completely screwing up my diabolical plans? Poisoned Bolts fires a bolt with a poison-coated tip that deal less damage on impact, but apply to enemies. I'll check that out tonight. In order to turn in a loot bag, it must be either thrown into a designated extraction point e. Below are the list of mod that are active during the making of this video. Ammunition not only changes the various published parameters of the weapon, but some ammo types also add abilities such as bullet penetration or incendiary effects.
. Damage falloff starts at 40 meters and deals no damage past 74. And if I'm downed when moving bags, can at least one bot prioritize reviving me? When I call a bot that is on a carry objective, it cancels his objective and he comes to me. A fairly simple and self-descriptive mod, shows a health bar above the head of enemies you are aiming at. The extraction point is marked with a suitcase icon and is often also an escape vehicle. Should the alarm be triggered while the coke has to be put into place, players can secure up to four bags by carrying them on their backs, however, granting them the normal value. Make Houston sound like Hoxton, Bonnie like Clover, etc.
They are fairly inefficient for getting actual kills, unless fired in salvos, but ideal for softening up multiple targets at once thanks to their blast radius. . Q: Can I use it despite not having 120 skill point? If they get alerted they will instantly call the cops. Currently, only , grenade launchers , , , , and , bows and , and crossbows , and have ammunition mods. Damage falloff starts at 40 meters and deals no damage past 91 meters. The Shatter Heists is the standalone edition of the heists that are introduced in Restoration Mod.
The armor piercing effect is only noteworthy on personal body armors, though, as specialized plates and reinforced steel shields are usually dense enough to stop the projectiles dead in their tracks. If you can fix this, I would be eternally grateful. But sometimes I have collected more coke than we can move to the chopper in one go. Ok you need the silencer skills to get it working on one down but in my opinion its still better than the platapus ok i must say that i hate snipers…… Sorry vor mey bed englang agan. Just press G to cancel the interaction. And while you're at it, if you're not planning on joining random lobbies, ditch medbags and bring first aid kits instead, as anyone that's reached infamy 5 should know enough to know when to duck behind cover.